uvRotate
uvRotate(
inputUV,angle,pivot):Node<"vec2">
Defined in: packages/nodes/src/sprite/uvRotate.ts:21
Rotate UV coordinates around a pivot point.
Parameters
inputUV
Node<"vec2">
The UV coordinates to transform
angle
Rotation angle in radians (or float node)
pivot
Vec2Input = ...
Pivot point for rotation (default: [0.5, 0.5] = center)
Returns
Node<"vec2">
Rotated UV coordinates
Examples
// Rotate UV by 45 degrees around centeruvRotate(uv(), Math.PI / 4)// Animate rotation with uniformuvRotate(uv(), angleUniform, [0.5, 0.5])