uvFlip
uvFlip(
inputUV,flipX,flipY):Node<"vec2">
Defined in: packages/nodes/src/sprite/uvFlip.ts:21
Flip UV coordinates horizontally and/or vertically.
Parameters
inputUV
Node<"vec2">
The UV coordinates to transform
flipX
Whether to flip horizontally (true/1 = flip, false/0 = normal)
boolean | FloatInput
flipY
Whether to flip vertically (true/1 = flip, false/0 = normal)
boolean | FloatInput
Returns
Node<"vec2">
Flipped UV coordinates
Examples
// Flip horizontallyuvFlip(uv(), true, false)// Flip based on uniformuvFlip(uv(), flipXUniform, flipYUniform)