sparkle
sparkle(
inputColor,uv,time,density,intensity,sparkleColor,speed,threshold):Node<"vec4">
Defined in: packages/nodes/src/vfx/sparkle.ts:30
Add sparkle/glitter effect to a color. Creates randomly appearing bright spots that twinkle over time.
Parameters
inputColor
Node<"vec4">
Base color (vec4)
uv
Node<"vec2">
UV coordinates
time
Animation time
density
FloatInput = 50
Sparkle density (higher = more sparkles, default: 50)
intensity
FloatInput = 2
Sparkle brightness (default: 2)
sparkleColor
Vec3Input = ...
Color of sparkles (default: white)
speed
FloatInput = 3
Animation speed (default: 3)
threshold
FloatInput = 0.97
Sparkle appearance threshold (default: 0.97)
Returns
Node<"vec4">
Color with sparkle effect
Example
const sparkly = sparkle(inputColor, uv, time, 40, 2, [1, 1, 1])