palettizeDithered
palettizeDithered(
inputColor,paletteTex,paletteSize,dither,screenCoord?):Node<"vec4">
Defined in: packages/nodes/src/retro/palettize.ts:106
Map colors to palette with dithering for smoother transitions. Uses Bayer matrix dithering to blend between palette colors.
Parameters
inputColor
Node<"vec4">
The input color (vec4 with alpha)
paletteTex
Palette texture (horizontal strip)
paletteSize
Number of colors in palette
dither
FloatInput = 0.5
Dither strength between palette colors (0-1, default: 0.5)
screenCoord?
Node<"vec2">
Screen coordinates for dithering pattern
Returns
Node<"vec4">
Color snapped to palette with dithering
Examples
// GameBoy 4-color palette with ditheringpalettizeDithered(color, gbPalette, 4, 0.5, uv().mul(textureSize))// C64 palette with strong ditheringpalettizeDithered(color, c64Palette, 16, 0.8, screenCoord)