ghost
ghost(
tex,uv,offsets,baseOpacity,fadeWithDistance):Node<"vec4">
Defined in: packages/nodes/src/vfx/afterimage.ts:108
Multiple ghost/clone effect at offset positions. Creates several semi-transparent copies at fixed offsets.
Parameters
tex
Source texture
uv
Node<"vec2">
UV coordinates
offsets
[number, number][]
Array of offset positions for ghosts
baseOpacity
FloatInput = 0.3
Opacity of each ghost (default: 0.3)
fadeWithDistance
boolean = true
Fade ghosts based on offset distance
Returns
Node<"vec4">
Color with ghost clones
Example
const ghosts = ghost(texture, uv, [[0.02, 0], [0.04, 0], [0.06, 0]], 0.3)