flashDamage
flashDamage(
inputColor,progress,intensity):Node<"vec4">
Defined in: packages/nodes/src/vfx/flash.ts:130
Damage flash effect - quick red flash common in games.
Parameters
inputColor
Node<"vec4">
Base color
progress
Flash progress (0 = hit, 1 = recovered)
intensity
FloatInput = 0.7
Flash intensity
Returns
Node<"vec4">
Color with damage flash