distortSpherize
distortSpherize(
uv,center,strength,radius):Node<"vec2">
Defined in: packages/nodes/src/distortion/distort.ts:245
Spherize distortion - wraps UV onto a sphere surface.
Parameters
uv
Node<"vec2">
Input UV coordinates
center
Vec2Input = ...
Effect center
strength
FloatInput = 1
Spherize strength (0-1)
radius
FloatInput = 0.5
Effect radius
Returns
Node<"vec2">
Spherized UV coordinates