distortNoise
distortNoise(
uv,strength,scale,time,speed):Node<"vec2">
Defined in: packages/nodes/src/distortion/distortNoise.ts:92
Apply noise-based distortion to UV coordinates. Uses simple value noise for displacement.
Parameters
uv
Node<"vec2">
Input UV coordinates
strength
FloatInput = 0.02
Distortion strength in UV space
scale
FloatInput = 10
Noise scale (higher = finer detail)
time
FloatInput = 0
Animation time for moving noise
speed
FloatInput = 1
Animation speed
Returns
Node<"vec2">
Noise-distorted UV coordinates
Example
const distorted = distortNoise(uv, 0.03, 5, time)