distortDisplace
distortDisplace(
uv,displacement,strength):Node<"vec2">
Defined in: packages/nodes/src/distortion/distort.ts:223
Displacement map distortion - use a texture to distort UVs.
Parameters
uv
Node<"vec2">
Input UV coordinates
displacement
Node<"vec2">
Displacement values (vec2 or from texture.rg)
strength
FloatInput = 0.1
Displacement strength
Returns
Node<"vec2">
Displaced UV coordinates