distortBulge
distortBulge(
uv,center,strength,radius):Node<"vec2">
Defined in: packages/nodes/src/distortion/distort.ts:50
Bulge distortion - pushes pixels away from center.
Parameters
uv
Node<"vec2">
Input UV coordinates
center
Vec2Input = ...
Bulge center point
strength
FloatInput = 0.3
Bulge strength (positive = bulge out)
radius
FloatInput = 0.5
Effect radius in UV space
Returns
Node<"vec2">
Distorted UV coordinates
Example
const bulged = distortBulge(uv, [0.5, 0.5], 0.3, 0.4)