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dissolveSimple

dissolveSimple(inputColor, inputUV, progress, noiseTex): Node<"vec4">

Defined in: packages/nodes/src/alpha/dissolve.ts:98

Simple dissolve without edge glow. More performant when edge effect isn’t needed.

Parameters

inputColor

Node<"vec4">

The input color (vec4 with alpha)

inputUV

Node<"vec2">

The UV coordinates

progress

FloatInput

Dissolve progress (0-1)

noiseTex

Texture

Noise texture for dissolve pattern

Returns

Node<"vec4">

Color with simple dissolve effect