Skip to content

crtColorBleed

crtColorBleed(tex, uv, amount): Node<"vec4">

Defined in: packages/nodes/src/display/crtEffects.ts:135

CRT color bleeding/smearing effect. Simulates horizontal color bleeding in composite video.

Parameters

tex

TextureNode<"vec4">

Source texture

uv

Node<"vec2">

UV coordinates

amount

FloatInput = 0.002

Bleeding amount (default: 0.002)

Returns

Node<"vec4">

Color with bleeding effect