blurRadialDistance
blurRadialDistance(
tex,uv,center,strength,samples,falloff):Node<"vec4">
Defined in: packages/nodes/src/blur/blurRadial.ts:57
Radial blur with distance-based intensity. Blur strength increases with distance from center.
Parameters
tex
Source texture
uv
Node<"vec2">
UV coordinates
center
Vec2Input = ...
Center point
strength
FloatInput = 0.1
Base blur strength
samples
number = 8
Number of samples
falloff
FloatInput = 2
How much blur increases with distance
Returns
Node<"vec4">
Radially blurred color