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afterimageTinted

afterimageTinted(currentColor, previousTex, uv, persistence, ghostTint): Node<"vec4">

Defined in: packages/nodes/src/vfx/afterimage.ts:46

Afterimage with color tinting for ghost trails.

Parameters

currentColor

Node<"vec4">

Current frame color

previousTex

Texture

Previous frame texture

uv

Node<"vec2">

UV coordinates

persistence

FloatInput = 0.8

Persistence amount

ghostTint

Vec3Input = ...

Color tint for the ghost (default: slight blue)

Returns

Node<"vec4">

Color with tinted afterimage