Attraction & Repulsion

Attraction Repulsion

Good vs Evil, Light vs Dark, Night vs Day…

BulletML

BulletML is a markup language for bullets. It allows you to describe complex bullet patterns, as seen in your favorite shmups and bullet hell games, with ease.

libBulletML is the library that allows you to process BulletML in C++.

I’ve created Xcode 3.0 and MSVC Express 2005 projects and prebuilt libraries for libBulletML and am posting them here for everyones continued enjoyment. If you are curious to see BulletML in action I recommend you check out the java applet demo, over on the ABA Games website.

BulletML Source Package (bulletml.zip - 3.2 MB)

Lua Projects: Xcode/MSVC

You can now find the lua project files up on github. I have modified the lua configuration to use floats instead of doubles. This change does have a few side effects.

Old luaconf.h

#define LUA_NUMBER_DOUBLE
#define LUA_NUMBER  double
#define LUA_NUMBER_SCAN     "%lf"
#define LUA_NUMBER_FMT      "%.14g"

Modified luaconf.h

//#define LUA_NUMBER_DOUBLE
#define LUA_NUMBER  float
#define LUA_NUMBER_SCAN     "%f"
#define LUA_NUMBER_FMT      "%.8g"

Hello World

After what seems like an eternity, I’ve finally managed to get this blog up and running.

I’ve got a few things left to do, like:

  • Migrate old links
  • Display pingbacks associated with an article
  • Integrate some GitHub love. (I have this idea for post attachments that keep themselves up to date)

I am looking forward to hacking on this blog, and I hope to bring you all some HOT content soon.